Alright, I’m just going to say it straight — this Priest evolution (Made in Heaven) is not normal. I’ve tested a lot of weapons in Anime Final Quest, and this one? It genuinely feels like the devs forgot to nerf it.
If you’re thinking about grinding for it, or you just unlocked it and don’t fully understand how strong it actually is, let me walk you through everything properly — no overhype, just real talk from using it.
How to Get Made in Heaven (Priest Evolution)
Before anything else, let’s talk about the grind — because yeah, there is one.
To unlock it, you need:
- 20 Bones → Buy from the Raid Shop
- 1 Diary → Drops from the new raid
Now here’s the important part most people mess up:
The Diary ONLY drops if you’re using Priest during the raid.
If you run the raid with any other weapon, you’re basically wasting your time. I’ve seen people do that and wonder why nothing drops.
Once you have both materials, you can evolve Priest into Made in Heaven.
First Impression – Does It Feel Different?
The moment you evolve it, you’ll notice something nice:
- Your levels carry over
- Your traits stay the same
So you don’t have to rebuild everything from scratch. You can jump straight into testing — which is exactly what I did.
And yeah… the damage difference hits immediately.
Basic Attacks
Let’s start simple.
- Damage: around 370–480 per hit
- Combo feels similar to base Priest
- Slightly improved animations and flow
These are good for:
- Cleaning up weaker enemies
- Filling downtime between skills
But let’s be real — you’re not using this weapon for basic attacks.
Skill Breakdown
This is where Made in Heaven starts showing why everyone’s talking about it.
Heavenly Punches (Skill 1)
- Multi-hit attack → finishes with a heavy strike
- Damage: ~5,000
- Cooldown: ~13 seconds
This is your:
- Bread-and-butter damage
- Great for both mobs and bosses
Low cooldown + high damage = super efficient.
Celestial Blitz (Skill 2)
- Dash forward damaging enemies
- Damage: ~9,500
- Cooldown: ~17 seconds
The dash isn’t very long, so don’t treat it as mobility.
Use it for:
- Burst damage on bosses
- Quick damage spikes
Honestly, the damage alone makes this skill worth it.
Infinite Velocity (Skill 3)
This is where things start getting unfair.
- Immobilizes enemies in an area
- Damage: ~9,800
- Cooldown: ~16 seconds
This skill does two things:
- Locks enemies in place
- Deletes them immediately after
Perfect for:
- Big groups
- Controlling chaotic fights
The cast time is slightly longer, but the payoff is massive.
Heaven’s Light (Skill 4)
Yes — you get 4 base skills, which is already crazy.
- Large AoE attack
- Damage: ~5,600
- Cooldown: ~20–22 seconds
Best use:
- Clearing waves instantly
This skill alone can wipe most enemy groups.
Base Kit Verdict
Before we even talk about awakening:
- High burst damage
- Strong AoE
- Good cooldown balance
- Works for both mobs and bosses
At this point, it’s already one of the strongest weapons.
But then… awakening happens.
Awakening Mode
Once you activate awakening, everything changes.
You get a new set of 3 skills, and this is where the weapon becomes ridiculous.
Infinity Blitz (Awaken Skill 1)
- Damage: ~15,000
Simple, fast, and hits like a truck.
Light Speed Cataclysm (Awaken Skill 2)
- Damage: ~20,000
- Huge AoE
This is your:
- Wave deletion button
Press it → everything disappears.
Universe Reset (Awaken Skill 3)
This skill is just… insane.
- Damage: ~85,000
Yeah, you read that right.
It’s so strong that:
- It feels like a finisher
- It can delete bosses instantly
There was even a moment where it caused a bug (death during cast), but even with that — it’s still broken.
