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All 5 New Modifier Monsters Explained | Roblox Pressure

Published 8 Aug 2026, 5:31 pm · 6 min read

Roblox Pressure has added five new modifier monsters, and if you don’t know what each one does, they can catch you completely off guard. The good news is that none of them are impossible to deal with once you understand their mechanics.

Each monster has its own little rule you need to follow. Some require you to stop moving, others force you to look away, and a couple can make your run extremely difficult if you don’t react quickly.

So, let’s break down all five new modifiers in Pressure, including what they do and exactly how you can survive them.

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Kitty Clock

First up is Kitty Clock.

If you have the Kitty Clock modifier enabled when starting your run, you’ll have a clock with you throughout the entire game. Your job is to keep the clock wound.

Sounds easy enough, right? Well, there’s a catch.

You need to keep winding the clock before it runs out. If you completely ignore it, the clock will start ringing and deal a huge amount of damage to you.

However, you also don’t want to wind it too much.

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If you keep winding the clock beyond its safe point, you can actually break it. Once that happens, you’re basically in serious trouble, because the clock will continue progressing toward killing you.

The best way to handle Kitty Clock is to keep an eye on it throughout your run and wind it regularly without getting carried away.

Think of it as a balancing act: don’t let it run out, but don’t over-wind it either.

Kitty Clock survival tip: Keep the clock wound, but stop before you overdo it.

Barber Fisher

Next we have Barber Fisher, and this one is all about knowing when to stop.

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When Barber Fisher appears on your screen, you don’t immediately need to panic. You can continue moving normally while its eye is closed.

The problem starts when it blinks and opens its eye.

When that happens, you need to stop doing everything.

And I mean everything.

Don’t enter a locker. Don’t keep moving. Don’t try to interact with something. Just stop.

If you try to enter a locker while Barber Fisher has its eye open, it can still hit you through the locker. So hiding inside one isn’t going to save you if you started the interaction at the wrong time.

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Barber Fisher deals around 45 damage, which is a pretty painful hit, especially if you’re already low on health.

The safest approach is simple: when you see its eye open, freeze immediately and wait for it to close again.

Once it’s safe, continue with your run.

Barber Fisher survival tip: When it blinks, stop moving and don’t interact with anything.

Skinless Corpse

The third modifier is Skinless Corpse, and luckily, its mechanic is probably the easiest one to remember.

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If the Skinless Corpse appears inside your room, look away from it.

That’s basically the entire strategy.

You don’t need to fight it, and you don’t need to do anything complicated. Just make sure you’re not looking directly at the creature.

This can get a little awkward when you’re trying to move around the room, because you obviously still need to know where you’re going. But the important thing is not to stare at the Skinless Corpse.

Once you notice it has spawned, turn your view away and continue dealing with whatever else you need to do.

It’s one of those modifiers that sounds terrifying when you first encounter it, but becomes much easier once you know the rule.

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Skinless Corpse survival tip: Don’t look at it. Turn your camera away.

Eden Tree

Now we get to Eden Tree, and this one is slightly different.

Eden Tree behaves like a monster that can spawn in an area and become a problem when it gets blocked by objects.

It can interact with things in the environment, including objects like lockers and shelves. In some situations, it can even be blocked by another Eden Tree.

The important thing to understand is that you need to use the environment to your advantage.

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When Eden Tree appears, pay attention to the room layout and try to block it with walls or objects. The goal is to prevent it from reaching you rather than simply standing there and hoping it doesn’t get you.

This can become especially dangerous in tight rooms, where you don’t have much space to maneuver.

So when Eden Tree shows up, don’t just run randomly. Look at the surrounding objects and figure out what you can use to block its path.

Eden Tree survival tip: Use the environment and objects to block it from reaching you.

Coagulate

Finally, we have Coagulate, and this one might be the most annoying of the five.

Coagulate is basically similar to the Doppel mechanic from the Rooms modifiers.

It emerges from the ground and starts following you around.

Unlike some of the other monsters, you can’t simply ignore it while continuing your normal route. You need to make sure it doesn’t actually touch you.

If you try hiding inside a locker, Coagulate can interact with the locker and force you back out. It can even push the locker away, meaning you can’t simply sit inside and wait for it to disappear.

There is one interesting interaction with Barber Fisher. Coagulate can stop when Barber Fisher appears, but once Barber Fisher is gone, Coagulate can potentially teleport back to you.

So don’t assume you’re permanently safe just because it temporarily disappeared.

And whatever you do, don’t let Coagulate touch you.

If it catches you, things get much worse.

What Happens When Coagulate Touches You?

This is where Coagulate becomes particularly dangerous.

When it touches your character, it essentially takes control of your body.

Your character can start doing random things, including:

• Equipping random items

• Using random items

• Throwing items

• Walking in random directions

• Moving your camera randomly

• Making normal interactions extremely difficult

Trying to use something like a keycard while Coagulate is controlling you can become a complete mess.

You aren’t necessarily dead instantly, but you’ve lost control of your character, which can make surviving the rest of the situation extremely difficult.

So the easiest rule to remember is simply:

Don’t let Coagulate touch you.

All 5 Modifier Monsters – How to Survive

If you’re trying to remember everything during an actual run, here’s the quick version:

• Kitty Clock: Keep winding it, but don’t wind it too much.

• Barber Fisher: Stop moving when it blinks/opens its eye.

• Skinless Corpse: Look away from it.

• Eden Tree: Use walls and objects to block it.

• Coagulate: Don’t let it touch you.

Honestly, these modifiers sound much more complicated than they actually are once you’ve learned their individual rules.

The biggest mistake you can make is panicking and reacting incorrectly.

See Barber Fisher? Stop.

See Skinless Corpse? Look away.

See Coagulate? Keep your distance.

Have the Kitty Clock? Keep it wound without overdoing it.

And when Eden Tree appears, start thinking about how you can use the room to block it.

Once these reactions become automatic, you’ll have a much easier time handling the new modifiers and pushing toward those higher modifier percentages without needing someone else to carry your run.

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