Ninja Time Hunt & Guild Expansion Part 1 Update – Codes
Published 30 Aug 2026, 5:18 am · 6 min read
The Hunt & Guild Expansion: Part 1 update is finally live in Ninja Time, and there is quite a bit of new content to check out. This update focuses heavily on the new hunting systems, Guild features, Spin Focus, daily bonuses, and several balance changes.
In this guide, I’ll go through everything added in the update, including how Spin Focus works, how Guild Hunts and Mob Hunts work, the new server-hopping system, and the updated Organization requirements. I’ll also cover the balance changes, bug fixes, and all the new codes you can redeem for free Spins.
If you’re jumping into the game after the update, I recommend checking the new systems first because some of them have specific requirements and cooldowns. Here’s everything you need to know.
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New Spin Focus System
One of the biggest additions in this update is Spin Focus.
This system lets you focus on a specific Clan, Element, or Family when using your Spins. Once you choose something to focus on, its percentage chance is doubled.
The rates update instantly whenever you change your focus, so you don’t have to wait for the system to refresh. Your selected Focus is also saved between each click, making it easier to keep the bonus you want.
If you’re currently trying to obtain a particular Clan, Element, or Family, I would definitely use Spin Focus rather than simply spinning without a target.
Guild Hunts
The update also introduces Guild Hunts, giving Organizations a new way to compete against rival players.
With Guild Hunts, Organizations can hunt eligible members of rival Organizations and steal 5% of their Organization’s Reputation.
There is a new target-selection interface that gives you information about potential targets, including their player information and character preview. This makes it easier to decide who you want to hunt.
However, there are several restrictions you need to keep in mind.
Guild Hunt Requirements and Cooldowns
A player needs to have contributed at least 250 Reputation to their Organization before they can be targeted.
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There is also a 10-minute target cooldown and a 2-minute Hunt cooldown, so you can’t repeatedly hunt the same targets without waiting.
Because of these restrictions, you’ll want to choose your targets carefully rather than wasting a Hunt on someone who isn’t worth pursuing.
Mob Hunts
If you don’t want to fight other players, the update adds Mob Hunts as a PvE alternative.
Instead of hunting another player, you’ll be assigned a randomly selected Boss. The Boss’s stats are scaled according to your Level and Attributes, meaning the fight should adjust to your character’s progression.
The downside is that Mob Hunts give fewer Hunter Points than Player Hunts.
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Still, I think this is a useful addition because you can now participate in the hunting system without necessarily having to fight another player.
Hunting Server Hop
Another useful addition is the new server-hopping system for Hunts.
If there aren’t any eligible targets available in your current server, the game can now help you find another server where a valid target may be available.
However, Hunts still have several requirements. For a player to be eligible, they must:
• Have PvP enabled
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• Be Level 150 or higher
• Be outside a Safe Zone
• Not currently be in Combat
So, if you can’t find a target, don’t immediately assume the system is broken. The player may simply not meet the requirements for a Hunt.
New Day Bonuses
The update also introduces rotating Day Bonuses, giving you additional rewards depending on the day of the week.
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Here’s the current schedule:
The currently active bonus is displayed directly in the Server Statistics Bar, so you can easily check which bonus is running.
If you’re trying to level up, farming Boss Drops, or collecting Toki, it’s worth planning your grinding sessions around these bonuses.
Organization Changes
Several changes have also been made to the Organization system.
Organization Mission Reputation is now awarded once per mission. This prevents players from repeatedly claiming the same mission rewards.
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Another important change is that missions completed before joining an Organization can no longer be claimed after you join.
The minimum requirement for joining an Organization has also been increased from the previous requirement to Level 100.
There are also new confirmation prompts for member-management actions. This should help prevent accidental actions when managing Organization members.
Finally, players who abuse Organization systems can now be blacklisted.
Balance Changes
The update includes several balance improvements, with some notable buffs to Demonic Statue.
Demonic Statue: Roar
The radius of Demonic Statue: Roar has been increased by 50%.
This should make it easier to hit enemies within a larger area.
Demonic Statue: Beam
The size of Demonic Statue: Beam has been doubled.
Along with the increased hitbox, this should make the attack considerably easier to land.
Demonic Statue Hitbox
The Demonic Statue also received an increased hitbox, further improving its effectiveness during combat.
Downpouring Bead
The attack size of Downpouring Bead has been increased by 2x.
Overall, these changes should make the affected abilities more reliable, especially when you’re fighting multiple enemies or trying to connect attacks consistently.
Bug Fixes
Several bugs have also been fixed in this update.
The developers fixed an issue where the Hunt Mark could sometimes become stuck.
The missing Rift Walker Mask issue has also been fixed, along with the missing Totsuka Blade VFX.
These may not be as noticeable as the new systems, but they should make the overall experience smoother.
New Ninja Time Codes
There are also four new codes available with the Hunt & Guild Expansion update.
NewSpinFocus!
Redeeming NewSpinFocus! gives you:
15 Spins
NewGuildsHunting!
Redeeming NewGuildsHunting! gives you:
15 Spins
DailyBonuses?!
This code rewards:
15 Spins
ThankYouFor30KInterested!
This is the biggest new code and gives:
30 Spins
That means you can get 75 free Spins from these four codes combined.
I recommend redeeming them as soon as possible because Roblox game codes can sometimes expire without much warning.
How to Redeem the New Codes
To use the new codes, open Ninja Time and look for the game’s code redemption option.
Enter each code exactly as shown, including the capitalization and special characters.
The current codes are:
• NewSpinFocus!
• NewGuildsHunting!
• DailyBonuses?!
• ThankYouFor30KInterested!
If a code doesn’t work, make sure you haven’t already redeemed it and check whether it has expired.
What Is the Best Part of the Update?
For me, the Spin Focus system is one of the most useful additions because it gives you more control over your Spins. Being able to focus a specific Clan, Element, or Family and double its percentage chance can make your future rolls much more targeted.
The Guild Hunt system is also a major addition if you’re part of an Organization and enjoy PvP. Meanwhile, Mob Hunts are a nice alternative for players who prefer PvE.
The new Day Bonuses are worth paying attention to as well. If you’re planning a serious grinding session, checking the Server Statistics Bar first can help you decide whether it’s the right day to farm XP, Boss Drops, or Toki.
The Hunt & Guild Expansion: Part 1 is a fairly large update for Ninja Time, especially for players who enjoy Organizations and hunting mechanics.
You now have Spin Focus, Guild Hunts, Mob Hunts, server hopping for eligible targets, rotating Day Bonuses, and several Organization changes to work with. The combat balance changes also give abilities like Demonic Statue and Downpouring Bead some useful improvements.
Don’t forget to redeem the four new codes for a total of 75 Spins, and keep an eye on the daily bonus shown in the Server Statistics Bar. If you’re Level 150 or above and have PvP enabled, the new Hunt system is definitely worth trying out.
You can play Ninja Time on Roblox and start checking out the new update from the game’s official page.
