The latest update for Sailor Piece is one of the game’s biggest patches yet, adding raids, new weapons, fresh progression systems, powerful races, and major quality-of-life improvements.
From the new Sun God sword to secret race evolutions and the brand-new raid gamemode, there is a lot to grind for in this update. Here is everything you need to know.
Sailor Piece Sun God Sword Update Guide – Codes, Raids
This patch introduces a massive amount of new features, including:
- 2 new swords
- 1 new melee style
- 2 new islands
- Raids gamemode
- New level cap of 20,000
- Index system
- Index milestone buffs
- New artifact set
- New relics
- Secret races
- 2 new mythical races
- 2 new bloodlines
- 1 new clan
- New bosses
- New questlines
- New auras
- Guild rewards
- New items and bundles
- Additional race storage
- New codes
The Easter event has officially ended with this update.
New Swords
Two powerful swords were added in the update.
Sun God Sword
The Sun God sword is one of the headline weapons of the patch and is expected to become a top-tier choice for sword users.
It appears designed for late-game players and likely offers:
- High burst damage
- Strong AoE attacks
- Fast combos
- Powerful scaling
Dual Wielder
Dual Wielder introduces a dual-sword combat style focused on aggressive combos and mobility.
Players who enjoy fast-paced sword combat will probably want to unlock this weapon quickly.
New Melee Style
Spirit Warrior
Spirit Warrior is the newest melee style added to the game.
Like other advanced combat styles, Spirit Warrior likely specializes in:
- Combo chaining
- Fast attacks
- Mobility skills
- PvE clearing
- PvP pressure
Since raid keys require combat kills, melee builds may become more valuable this update.
New Raids Gamemode
One of the biggest additions is the new Raids system.
Raid Location
Raids are located on:
- Blue Planet Island
How To Get Raid Keys
Raid Keys are obtained by defeating Sea 2 NPCs using fists/combat attacks.
Sword and fruit kills do not appear to count.
Raid Rewards
Raids are expected to reward:
- Rare relics
- Progression materials
- Valuable drops
- Endgame resources
- Index progress
This will likely become one of the most important late-game activities.
New Index System
The update adds a new Index System that tracks progression and collection progress.
You can find it at:
- Starter Island in Sea 1
- Final Island in Sea 2
The index likely tracks:
- Weapons
- Melee styles
- Relics
- Artifacts
- Rare items
- Boss drops
Index Milestones
Players now earn milestone rewards by completing index progress.
These milestones grant permanent buffs and progression bonuses, making full completion extremely valuable for endgame players.
New Artifact Set
A new artifact set was added and can drop from any Sea 2 NPC.
That means you do not need to farm one specific boss to obtain pieces.
Artifact sets usually provide bonuses like:
- Increased damage
- Better survivability
- Cooldown reduction
- Utility effects
This will likely become a core part of optimized builds.
New Relics
New relics can now drop from:
Crystal Defense
These are rare drops and appear to be aimed at high-level progression.
Relics continue becoming more important with every update because of their passive stat boosts and build synergy.
Secret Races and Mythical Races
The update introduces:
- 2 new mythical races
- Secret race evolutions
This means certain mythical races can evolve into stronger secret forms with upgraded abilities and passives.
These are expected to become some of the strongest race options currently available.
New Bloodlines
Two new bloodlines were added in this patch.
Bloodlines usually provide:
- Passive buffs
- Bonus stats
- Special effects
- Build enhancements
Depending on the scaling, these could heavily impact the current meta.
New Clan and Doombringer Buff
A new clan was added, and the existing Doombringer clan received a major buff.
New Doombringer Passive
- 20% chance on every skill use
- Grants 25% bonus damage for 8 seconds
This passive is extremely strong for skill-spam builds and could push Doombringer into top-tier status.
New Auras
The update introduces:
- 2 standard auras
- 4 guild leaderboard auras
Leaderboard auras are likely exclusive cosmetic rewards for top guild rankings.
Guild Rewards
Guilds now have dedicated reward systems tied to progression and rankings.
This gives players more incentive to participate in guild activities and competitive grinding.
New Questlines
Several new questlines were added across the new islands and progression systems.
The update also added a new Quest Info button to help players keep track of objectives more easily.
New Bosses
This update includes:
- A new world boss
- A new standard boss
World Boss Spawn Buff
World boss spawn times were reduced:
| Before | After |
|---|---|
| 30 Minutes | 20 Minutes |
This makes boss farming much faster than before.
Major Quality-of-Life Changes
Several important systems were improved in this patch.
Dragon Goddess Sword Pity
A hidden pity system was added:
- Guaranteed at 100 pity
- Sea Beast kills now count toward progress
This is a huge improvement for players farming the sword.
Reduced Rune Pity
Rune pity requirements were lowered significantly.
| Rune Type | Old Pity | New Pity |
|---|---|---|
| Primordial | 10,000 | 7,500 |
| Radiant | 7,500 | 6,000 |
These changes make rune farming far less painful.
Buffed Drop Rates
The update also increased chances for:
- Cosmic Being boss drops
- Kraken Armor
- Demon Wings
Grinding should now feel much more rewarding overall.
Best Things To Focus On First
If you are jumping into the update, this should be your progression order:
Early Game Priorities
- Redeem all new codes
- Unlock raids
- Farm Sea 2 NPCs
- Start index progression
- Hunt for relics
Mid Game Goals
- Unlock new swords
- Farm artifact pieces
- Upgrade races
- Finish new questlines
Endgame Goals
- Secret race evolutions
- Optimized relic builds
- Full artifact sets
- Raid farming
- Index milestone completion
