How to Unlock Every Ascension Requirement in Sailor Piece

Progress in Sailor Piece can start to feel much smoother once Ascensions enter the picture. They are not just another checklist to grind through, either. Every Ascension gives permanent account-wide style boosts that make leveling, farming, and boss runs feel a lot more rewarding. The game does not always explain that system in the clearest way, though, which is why many players end up wondering where to start, what each Ascension asks for, and whether the rewards are even worth the effort.

The good news is that the system is actually pretty simple once it is broken down properly. You visit the Ascensions NPC, complete the listed tasks, and move on to the next tier. The hard part is not understanding the feature. It is knowing exactly what each stage requires so you can plan your farming route without wasting time.

How to Unlock Every Ascension Requirement in Sailor Piece

To begin ascending in Sailor Piece, head to Sailor Island and speak to the Ascensions NPC. This NPC is the one that handles every Ascension stage in the game.

Once you talk to them, you will be shown the requirements for your current Ascension tier. Finish those objectives, return to the NPC, and Ascend to unlock your next set of bonuses and the next requirement list.

What Ascension Rewards Give

According to the video transcript, each Ascension gives the same stat bonuses. Every time players complete one, they receive:

  • 10% Gems
  • 10% Money
  • 5% Luck
  • 2% Cooldown Reduction

That makes Ascension one of the best long-term progression systems in the game. Even if some of the later tasks are heavy on boss grinding and dungeon clears, the rewards keep stacking and make future farming far easier.

After unlocking all Ascensions, the total bonus becomes:

  • 80% Money
  • 80% Gems
  • 40% Luck
  • 10% Cooldown Reduction

That is a major boost, especially for players trying to speed up farming, improve drop chances, and push into harder content.

All Ascension Requirements in Sailor Piece

Here is every Ascension requirement mentioned in the transcript, cleaned up and organized so it is much easier to follow.

Ascension 1

To complete the first Ascension, players need to:

  • Reach Level 2,500
  • Kill 125 NPCs
  • Kill 10 Bosses
  • Deal 10 Million Damage

This first tier is basically the introduction to the system. It is there to get players used to the idea of mixing level progress with combat milestones.

Ascension 2

For the second Ascension, players need to:

  • Reach Level 5,000
  • Kill 400 NPCs
  • Kill 25 Bosses
  • Collect 5 Void Fragments
  • Collect 2 Limitless Rings

This is the point where the system starts asking for item farming instead of just raw combat progress. Players will want to keep an eye on drops while grinding levels instead of focusing on EXP alone.

Ascension 3

The third Ascension requires:

  • Reach Level 6,000
  • Kill 500 NPCs
  • Kill 50 Bosses
  • Deal 250 Million Damage
  • Use abilities 500 times
  • Clear Shadow Dungeon Easy 10 times
  • Collect 7 Dismantle Fangs
  • Collect 5 Dark Rings

This is where the grind starts feeling more serious. Dungeon clears become part of the process, and ability usage also matters, which means passive farming alone is not enough anymore.

Ascension 4

To unlock Ascension 4, players must:

  • Reach Level 7,000
  • Kill 625 NPCs
  • Kill 50 Bosses
  • Use abilities 500 times
  • Deal 1 Billion Damage
  • Clear Shadow Dungeon Medium 10 times
  • Collect 4 Riatsu Cores
  • Collect 1 Blood Ring

At this stage, the requirements start leaning harder into mid-to-late progression content. Players who have not been consistently running dungeons may need to pause and focus on those clears.

Ascension 5

For the fifth Ascension, the requirements are:

  • Reach Level 8,000
  • Kill 750 NPCs
  • Kill 150 Bosses
  • Use abilities 750 times
  • Deal 5 Billion Damage
  • Clear Shadow Dungeon Hard 10 times
  • Collect 2 Hog Fragments
  • Collect 2 Atomic Cores

This is a major jump compared to earlier tiers, especially because of the boss count. It is a good point to start combining boss routes with damage farming so progress happens on multiple requirements at once.

Ascension 6

Ascension 6 requires players to:

  • Reach Level 8,500
  • Kill 850 NPCs
  • Kill 250 Bosses
  • Deal 20 Billion Damage
  • Use abilities 850 times
  • Clear Rune Dungeon Medium 10 times
  • Clear Shadow Dungeon Medium 5 times
  • Collect 3 Blood Rings
  • Collect 3 Flame Souls

By this point, the game clearly expects players to be deep into repeated dungeon farming. Anyone chasing Ascensions efficiently should treat dungeon runs as part of their normal loop rather than a separate grind.

Ascension 7

To complete the seventh Ascension, players need:

  • Reach Level 9,000
  • Kill 1,000 NPCs
  • Kill 350 Bosses
  • Deal 75 Billion Damage
  • Use abilities 1,000 times
  • Clear Rune Dungeon Hard 10 times
  • Clear Shadow Dungeon Hard 10 times
  • Collect 2 Cursed Flesh
  • Collect 2 Infinity Essence

This is where the numbers become truly endgame-focused. Farming routes matter a lot here, because trying to do every objective separately will take much longer than building a routine around bosses, abilities, and dungeons together.

Ascension 8

The final Ascension mentioned in the transcript requires:

  • Reach Level 10,000
  • Kill 1,250 NPCs
  • Kill 500 Bosses
  • Deal 350 Billion Damage
  • Use abilities 1,200 times
  • Clear Rune Dungeon Hard 10 times
  • Clear Shadow Dungeon Hard 10 times
  • Collect 2 Fantasm Cores
  • Collect 3 Slime Cores

Once this tier is done, players will have access to the full stacked Ascension bonus, which is where the whole system really pays off.

Best Way to Farm Ascensions Faster

The biggest mistake players make with Ascensions is treating every requirement like a separate task. That usually leads to a lot of wasted time. A better approach is to stack progress wherever possible.

While leveling, focus on areas or routes that let you kill regular NPCs quickly while also staying close to boss spawns. During those runs, make sure abilities are being used constantly instead of relying only on basic attacks. That way, NPC kills, boss kills, total damage, and ability usage all rise together.

Dungeon requirements should also be planned early. Waiting until the end to start Shadow or Rune Dungeon clears usually makes the grind feel worse than it really is. Running them steadily as soon as they become realistic saves a lot of frustration later.

Item collection is the one part players usually cannot fully control, so it helps to keep track of which materials are tied to your current Ascension before spending too much time on unrelated farming.

Are Ascensions Worth It?

They absolutely are. On paper, 10% Money, 10% Gems, 5% Luck, and 2% Cooldown Reduction per Ascension might not sound massive. In practice, though, those bonuses stack into something that noticeably changes how fast the game moves.

More money and gems improve farming value, extra luck helps with drops, and cooldown reduction makes combat feel smoother. By the time all Ascensions are completed, the account-wide gains are strong enough that most players pushing long-term progression will want them as soon as possible.

Ascensions in Sailor Piece are really about long-term efficiency. The early tiers are manageable, but the later ones demand a proper grind route and a bit of patience. Still, the reward is worth it. Players who keep up with dungeon clears, stay active with abilities, and farm bosses consistently will get through the system much faster than those who try to tackle each requirement one at a time.

For anyone aiming to play Sailor Piece seriously, Ascensions are not optional side content. They are one of the clearest ways to make the rest of the game easier.